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WoW a Chef’s hat!

Chef's hat

Chef's hat

A really fun new item is the Chef’s hat.
It costs 100 Dalaran Cooking Awards, which is a whole lot of daily quests.
You alse get an achievement if you purchase the chef’s hat.

Blizz said the following about the new Chef’s hat:
“Flavor items can often cost a lot, like the Cenarion War Hippgryph when it was first introduced and the those mammoths from the Sons of Hodir. We don’t feel the the need to add special function to things just because they are expensive. I know a number of players who are interested in the hat just for the look and that’s what we were going for.”

Cookie's Tenderizer

Cookie's Tenderizer

To create the ultimate Chef character, be sure to kill of Cookie in the Deadmines for “Cookie’s Tenderizer” and “Cookie’s Stirring Rod”. Along with the Chef achievement title you can create the full ‘Gordon Ramsey’ picture.

A fun way to /afk in Daralan if you ask me.

Gear list for a full Chef’s outfit:

Simple Linen Pants or Simple Kilt
Sleeveless T-Shirt 
Cookie’s Stirring Rod
Cookie’s Tenderizer
and ofcourse
Chef’s Hat

WoW - WOTLK - Archavon the Stone Watcher - 25 Man raid

Raid movie of Archavon the Stone Watcher 25 man

WoW: The new Tier 8 gear.

Since patch 3.0.2 everyone can see the new tier7 and it dont looks like this one at all so proly this one is a t8/t9 set or a dungeon one. We dont know yet.

World of Warcraft Hardware Store song

Great song/video that just had to be uploaded about the Gadgetzan Hardware Store in World of Warcraft.

WoW! Patch 3.1 on Live Servers this Week

There isn’t any official confirmation yet but the patch is now available on Blizzard download servers and it’s only a matter of hours before we see a message from them.

Raid Instance - Ulduar
For millennia, Ulduar has remained undisturbed by mortals, far away from their concerns and their struggles. Yet since its recent discovery, many have wondered what the structure’s original purpose may have been. Some thought it a city, built to herald the glory of its makers; some thought it a vault containing innumerable treasures, perhaps even relics of the mighty Titans themselves. Such speculations were wrong. Beyond Ulduar’s gates lies no city, no treasure vault, no final answer to the Titan’s mysteries. All that awaits those who dare set foot in Ulduar is a horror even the Titans could not, would not destroy, an evil they merely… contained.

Ulduar: blue post

Yogg-Saron Ulduar

Yogg-Saron Ulduar

Items dropping from Yogg-Saron aren’t better than items dropping from other bosses
With all the hard modes in Ulduar we felt it would be a better way to distribute the higher level gear. We want to reward players for completing the hardest content and not provide just a mount each time.  While we want the easiest mode to be accessible, we don’t feel it needs to drop the best loot. Come back with fewer watchers helping when you want the best items in the game and a little bit of pain in wiping a lot. (
Source)Ulduar normal mode
The normal and most basic mode is something we want to be beatable by players. We want it to be fairly accessible and doable, not M’uru. [...] If the boss is really difficulty, it significantly cuts down on the number of people who get to see the content we worked really hard on. (


Ulduar difficulty level
Obviously there are many guilds in many different stages of progression. While it is still early on, and some raid attempts have been delayed or canceled due to realm and instance issues Tuesday and Wednesday, most guilds are struggling to get past the first couple of bosses.

Keep in mind also that tricks to defeating bosses in Ulduar aren’t so common knowledge as they were with Naxxramas, since the mechanics of those fights did not fundamentally change from the level 60 version.  These encounters should definitely be a new level of challenge for the average guild in Wrath of the Lich King. With that said, the type of difficulty of each encounter is being analyzed. For instance, if a boss is going to swing twice at a tank resulting in astronomical amounts of damage in a matter of seconds, that’s a degree of difficulty that’s worth further scrutinizing.

Ulduar cleared in 2 days?
Most people will consider Ulduar fully cleared when Algalon is defeated, myself included. He isn’t optional in the sense of, “hey, guys — enjoy this bonus boss”, he’s actually designed to be the hardest encounter in Ulduar, and only accessible by completing a questline that requires players to complete multiple Ulduar hard modes. (

Yogg is hard but not soul-crushing. The guilds that were interested in advancing that quickly made some pretty heroic efforts to do so. They are also very good guilds. Now, if you (and they) are interested in soul-crushing, we offer that too. I am guessing some of the hard modes will be up for a long time. I know that is essentially issuing a challenge, so we’ll see. (

Argent Tournament blue post

Seals and Ranks
You need 15 aspirant seals to get to rank 2 (valiant) then 25 valiant seals to get to rank 3 (champion). [...] When you change to another faction you start out as a valiant - they aren’t so mean to put you back to an aspirant and whacking target dummies. So it is 25 seals/5 days to become a champion of another city. (

Leveling reputation
Keep in mind that as you represent a city, each daily you turn into them nets you reputation with that city. The champion reputation items are there for a little extra boost if you need it, that’s all. (

Argent Tournament Hippogryph choice of colors
Concerning the Argent Tournament hippogryph’s choice of colors, it was actually a reasoned choice. While I am very much aware of the meaning of the word “argent,” the Argent Crusade’s colors are not only white/silver (argent) but gold as secondary and black as tertiary colors. With that in mind, the combination of the white and warm brown of the chosen hippogryph is indeed fitting for the faction in question. It complements its riders and its cause quite well. In addition, the white-blue hippogryph was already in use in the Silver Covenant area in Crystalsong Forest. (

Dual-Specialization Blue post

We wanted swapping specs to be a decision, but not too much of a burden. That’s a pretty narrow space in which to have the design land. By “decision” I meant that we didn’t want to encourage you to swap specs every single pull. It’s more like “Hey, let’s try this with one more healer,” or “Hey, we don’t need two tanks this fight.”

We were particularly worried about it in the solo case. We didn’t want say a shaman to kill a quest mob as Enhancement and then feel like what they are supposed to do is swap specs, heal, and then swap specs back to Enhancement to keep killing stuff. That feels like an awkward, painful way to play. In the current implementation there is no real motivation for doing that, so hopefully the specs feel more like “this is my role right now” and less like warrior stances or druid forms (I shift to cast a spell then shift back).

This is however a brand new and fairly game-changing feature for us. We’ll just have to see how it goes and get some more feedback. You can look at the history of things like hearthstones, flight paths or meeting stones to see how big features can evolve over time. (Source)

Wow New In-Game Fixes - 4/16/09

Blizzard bluepost:
Listed below are recent fixes we have applied to the game.

  • We have made it so player cannot attack additional quest giver NPCs at the Argent Tournament.
  • Pets have been properly trained to now attack Kologarn when instructed.
  • Hunter pets should now have their talents refunded when a hunter switches talent specs, even if they are dismissed at the time.
  • When re-implemented into the game, the trash mobs before XT-002 Deconstructor should be a little easier to defeat.
  • Blood Boil should no longer penetrate Ice Block or Divine Shield.
  • Rank 2 of maim should now correctly provide an interrupt effect.
  • Improved Aspect of the Hawk should no longer allow Rapid Regeneration to provide additional mana beyond the intended scope of the ability.
  • Players killed or ghosts that move into Crystalsong Forest should now be on a spectral gryphon to ride back to their body.
  • Champion of the Frozen Wastes should now be able to be completed again.
  • Lifebloom can no longer be forced to bloom early.
  • Stunning a druid while not in cat form should no longer remove the Primal Tenacity buff.
  • The Glyph of Envenom was not supposed to be put into the game and has been removed.
  • Quest giving NPCs at the Argent Tournament should no longer be able to be attacked by players.
  • Certain fishing nodes for one of the fishing daily quests should no longer be spawned on land.
  • The book of glyph mastery has had its drop rate increased.
  • T.N.T. should now properly increase the damage of Explosive Trap.
  • The disarm effect from Psychic Horror should no longer be able to be dodged.
  • Players should no longer be able to equip and soulbind an item they aren’t able to use.

How to get a Head Start in Warsong Gulch

Spirit resser

Spirit resser

A fun way to start WSG quickly if you have money to spare.
1. Enter the queue for Warsong Gulch
2. Go to an area with mobs so you can die 
3. When the Enter the Warsong Gulch comes up,  die from a mob first before accepting.
4. When you die, do NOT release spirit, instead enter Warsong Gulch
5. When you enter you’ll be a ghost, so you then walk through the gates, and get your corpse back, and boom your out in the field before gates go down.